An Artist's Review: Shaddy Safadi
Blog Created 2 years ago
“Mischief is so easy to use. It’s pretty simple, but the tools are obvious and intuitive. I didn’t have to look anything up, I didn’t have to figure anything out. I just clicked on everything and got the gist.”
Shaddy Shaddy Safadi is an art director and concept artist with 14 years of experience working in the games industry. He started his own concept art studio, One Pixel Brush whose client list includes Naughty Dog, Treyarch, Infinity Ward, Respawn, Ubisoft and Irrational Games. He also worked as Senior Concept Artist at Naughty Dog on the critically acclaimed The Last of Us and UNCHARTED 2: Among Thieves.
Shaddy is renowned for his approach to creating great work on a deadline. If there’s a tool or technique that gets him there quicker, then that’s what he does.
Shaddy has provided his Mischief file (Bone-Head.art) to explore. You can open the Mischief file in the free version of Mischief as well as the trial and full versions. If you’re using the trial or free versions, the layers in the file will be flattened when you open it, but if you have the full version of Mischief it will automatically open the file as the full layered version.